Monday, 24 October 2016

Joey Holder, Lydia Gifford and The Infinite Mix

Another week, another series of things to do. Artist talks, exhibitions, a tutorial and a few ‘finished’ works. Things are beginning to flow, I think.

I’m in a show next week called ‘Group Effort’ at Bones and Pearl Studios, so a lot of this week has been focused on scrambling around, attempting to produce some work for that, or just simply thinking about what I want to show. Instead of printing the Reddit posts about the ‘Freedom of Internet Act’ onto coasters, I eventually decided to print the actual act onto a deck chair. This train of thought began when I realised how much money the coasters were going to cost me I then wanted to print the act onto a scroll, similar to the ones the government utilises to write their acts on. Although this would have been great, I soon found out that the material, Vellum, is incredibly hard to print on to, and is very expensive. The idea to print the act onto the deck chair was spawned from thinking about what the act does for the users of the internet; protecting our privacy, censorship, copyright and the right to free speech. The deck chair comforts and cradles the user, protecting you from the floor and from being uncomfortable. My plan is to then have the viewer watch something whilst sitting in the chair, something that is allowed to happen because of the act being in place. I’m not really sure what this will be, although I’m considering returning to the idea of utilising the marriage break up footage from the two YouTubers that I talked about a few weeks ago. With them deciding to broadcast their entire relationship online, through videos, taking into account how the act allows them to do so. Although when thinking about this, the video could be many things that are simply facilitated by the internet being how it is. In a way it makes me think about utilising the ‘worst of the internet’ as that is what this act is seeming to protect the most. I’m still not really sure, and need to think about it some more in the next week… I’m considering showing the video on an iPhone (considering how a lot of the time we view content on the internet on our phones now, especially YouTube videos) somehow attaching the phone to the chair in some way, or simply having it on the chair? I don’t know...
Oh and I had to produce a few pages for a publication of sorts for the show, which is something I haven’t really done before. I was told that it could be anything, photos relevant to your practice, or simply an artist statement, etc. After going through various iterations on Photoshop, I decided to go with something simple, as opposed to my various Vaporwave inspired images that I use for things like my Facebook profile. I decided to utilise this as a shameless self-promotional tool, without putting my name within it. These are the pages that I created:
If you’re interested in coming, the event page is here: https://www.facebook.com/events/105298063277776/ It’s a two-day event, with the PV on the Friday and a ‘performance night’ on the Saturday. I kind of like the idea of a performance night, as then the performance works won’t clash with the other artwork on show. Definitely come, lots of good work and free drink.

What else has been created this week? I’m still kind of unsure whether I want to have anything else alongside the sculpture of the shell, or whether the sculpture is enough. I’ve been showing people the shell, and lots of them immediately recognise it from Mario Kart, which is positive. I’ve been thinking about printing the moment of impact with the shell onto aluminium, the image I posted here last week. Although it would look really ‘slick’, I’m not sure whether this is overkill or not, and if it even needs to be in an installation type thing. I need to think about it some more I think, or at least get a decent photo of the thing on a plinth like structure.
During my tutorial, we talked a lot about narrative, and the relationship between the narrative within a painting, and the narrative within a video piece with no plot. Although this is incredibly obvious, I kind of enjoyed the comparisons, and made me think about how to transform these ‘hidden’ narratives within painting into my video works. This was in relation to my Sims video. Although I’ve kind of ‘done’ the piece now (although I’m yet to take an ‘in situ’ shot), it was discussed that the piece could have more to it, small hints of unreality, hinting at the absurdness of the thing, thus making the viewer watch for longer, rather than simply seeing very similar things happening throughout the experience. Although I value this idea, I think for this particular work it’s not really want I want, as it focuses a lot on the mundanity of life, as well as being scrutinised by CCTV when you’re in fact doing nothing wrong in the first place. Making it more interesting to look at would be wrong, and take away from the ‘conceptual’ side of the work. The work looks at my family, observing various parts of my family home which the sims are inhabiting. Nothing (apart from the graphics) tells you that this is footage taken from a game. There are no health bars, no speech bubbles, and I kind of like that that is thought provoking within itself. The sound to the work is white noise, adding sound without adding ‘actual’ sound. As the video goes on, the ‘clicking through’ becomes faster, more impatient, as if the viewer wants to see something bad happening, but never does. I called the work Autonomy 2.0 due to the fact that I’m allowing the sims to act of their own accord, but they’re acting this way because of pre-scripted actions that the game developer created, as well as the various attributes that I gave the sims myself when I created them. It also references how, in society, we all supposedly have autonomy, but when we’re being looked at by CCTV all the time we no longer act like our true selves, for fear of being imprisoned/reprimanded. I have all the equipment to attach my screen to a ceiling, I just need to do it now and photograph it. I think if I can be bothered to haul around multiple screens and a chair across London, I could show this film, and the other work for the upcoming show, although I’m not sure if it would be fair of me to want to show two works… For now, you can see the video here: https://vimeo.com/187974470
The repetitive video is still yet to be fully exported, sometimes I hate my computer… I just need to find a way to export it though, as if I don’t it’ll never become a thing, and will have been a waste of my time...

I need to start thinking about new work to create, work that will be a part of the group shows at the end of this term. I’m enjoying the weekly meetings, which are slowly turning into group crits, which is really helpful. I think we’re also planning to do a separate offsite show too. We just need to find a place and book it for some time next month. God, so much to do…

isthisit? AFK is going well, I’m planning to buy a metal shelf to use as a central node, for work to be shown on as well as for televisions to be hung around. I’m getting some really interesting submissions, made up of a lot of video work as well as some paintings and a sculpture or two. I feel like it’s going to be a very packed room, with a lot of things to think about, as well as a vaguely expensive process. I think in the next week or so I’ll start emailing people about successful applications, as well as considering if I want to have some sort of show-reel for the videos, or whether I should just amass as many televisions as I can find. Lots of headphones, and a lot of screens. There’s still time to submit, so go to http://www.curatorspace.com/opportunities/detail/open-call-isthisit-afk/890 if you feel like your work is in some way connected to the internet.
I think next month I’m going to be doing an online residency, with the progress being shown on Instagram, and the month of work resulting in an online exhibition space where the artwork will be being shown in. It’s called The Sketchup Residency, so will involve using Google Sketchup, a program I’m very familiar with, to create a series of works within a building which will be created on Sketchup. I’m really looking forward to it, and think that it will be an interesting process for me to go through, similar to the 30/30 experience that I had in April.
What else is happening? Isthisit, the online edition, is still going well. For the 25th exhibition on isthisit? there were three works presented, all surrounded by the title of the show, which was ‘1995 – 2001’. This is a reference to the ‘dot-com bubble’ that occurred during that time, where investors pumped money into various Internet-based start-ups in the hopes that these small companies would soon turn a profit. Each of the works are unconsciously responding to this time period, either by utilising the internet as a medium or as some form of inspiration. Jack Fisher’s video piece ‘YOU2PIA’ utilises an iPhone 4 to document a recent journey through Spain. Beginning in a supermarket, accompanied by a rendition of ‘Vertigo’ by U2, all the beauty and allure of capitalism is at its highest. We are taken through various locations, filled with music and pleasure, with the ending surmounting to a silent sombre look at a huge, architecturally intricate building, as if Fisher has indulged himself in the wealth of the country, albeit reluctantly. William Noel Clarke’s work ‘Curator Porn’ takes a collection of images produced by participants of a recent residency and exploits them, focusing in on the various images as an overlay of famous curators repeatedly appears on the screen. The title suggests that this work is some sort of (soft) porn for curators, that they won’t be able to help themselves but to imagine what they would do with these images if they got their hands on them. For me, it considers how anyone can be a curator now, as long as they have an internet connection and a domain name, not unlike how this website started out 25 weeks ago. Lois Williams’ print ‘I can paint’ duplicates a Vaporwave, 90’s Photoshop aesthetic, taking you back to the utopian ideals of the past, before the bubble burst and everything came crashing down. See it here: http://www.isthisitisthisit.com/1995-2001
This exhibition was also discussed by Sid and Jim on their new ‘Artists and Friends’ podcast that can be found here: https://soundcloud.com/artistsandfriends

During the week I went to a few artist talks. The first being the weekly one at Chelsea. This was quite literally one of the worst artist talks I’ve been to, for multiple reasons, the artist in question was Lydia Gifford. One thing I always hate is when the artist simply reads from an essay, as it’s not really what an artist talk is (to me). The work was also very dull, full of paint and the creation of the works simply coming from the idea that to paint is a bodily thing. It all felt very pretentious and the pieces didn’t seem to have any more to them than simply being about the movement and sensuality of painting. As well as the fact that she called her various works ‘presences’ and ‘densities’… Oh and I’ve decided to post my notes from these talks now, so please excuse the mass spelling mistakes:
Lydia Gifford – 18/10/16 – artist talk

Start with the quote – notions of interprsiation – physical object ebing left over – quote from steve Paxton – contact imporovsation – clarity of thought and gesture, movement and stillness – expanding vision of world – awareness, thinking, body of mood of thinkning
Seve Paxton – the mind can travel inside the body – truth of improvisation – how it can be summoned etc – improvisation – huge challenge – find it within itself – unknown future, etc – looking into the past, delivered something you already know – pull out of yourself – experience/react – holding the precision of impulse – follow it though with initial impulse
Painting – structure = limitations – accessing improvisation – work growing through inquiry – phyciallity of painting – work = driven by own emerging logic – kind of shitty? Work by improvisistion is just dull? Organised form? Does this come into play?
Activity of practice – focus of work – not resulting objects? Is this okay? Ongoing action/exercise – interesting ideas by leaving objects – painting = movement – documentation of movement – movement = physical effect – movement is given materiality – movement through material, etc  etc
Reminding self of definition of medium – physical forces, etc – reminding yourself of what these things mean/respsond to – effects produced / by / as movement – movement = similar /subtle density – medium or materiality? How presense is it? How physical? What kind of trace, etc?
Body movement = inscribed in paint – rese,bling an imprint – mark making of the body – mark of index is embued with the maker – moment of making is stored/contained within an index – physical connection from it – kind of boring, very rehgearsed talk
Charles sanders pierce – infroganic objects, etc
Bodyies presense and absence, absence of body, lifetime of the trace, thought provoking – erasure of a thing, slow rubbing of a road marking, etc – painting = unlimited potential – marking time, etc – painting – marking, storing is live, is kind of dull? Painting = storing time – laid down in front of you
Translation into form – putting into present sense – existential question – marking the flow of ezistence – of movent
Painting beyond itself – shit book
Time based – happening whilst wet – time based practice – flow of moment, etc – body span – donna Huanca reference – very bodily work – reference david Roberts art foundation show
Painting – own discourse, own narrative, etc – fresh starts, reviisions – paint mixed with chalk – physical residue, clunmping in areas – once again not interesting
I hate artoists talks like this
Delicate things occurring – obviously as it’s a painting
Allowing time to distance herself from mark making – like pleasing your pallete – ‘can’t ork for days before working ‘ type thing – incredibly wanky – removing herself from the action
Studio = living space – environemtn feeding into the process – relationships and emotional exchanges – architectural special context – body implications
Power station for art – lots of challenges – how pissed off would people be when they make the hjourney downstairs? Very – intimacy of reality
Movement from her – this is important – moving within the painting is perceived as movement – carreies some sort of emotional weight/content/presense
Both sculpture and painting are apparently ‘exactly the same’ – really? Do you really think this?? – asking for a different awareness or something – what does that mean
I am vertical – slyvia plath poem – localsing someone in the landscape – referencing but not – allowing something to linger – putting the human being back in the right place – rather than the creation of the dam, etc
Concrete soaked cloth – sunken down by the weght of the cloth – piched at different levels
‘midsecton’ – awareness of body movement – talks about her midsection being the triumpthant mid section – jgesture ruminates out from – point of emergence
She terms her works as ‘presenses’ – desnities – thing - #how fucking wanky!

Another, far better, artist talk that I attended was at Goldsmiths, with the artist Joey Holder. I’m a big fan of her science based videos and installations, which utilise various UI’s of interfaces, kind of like the overlay that you have from various video games. A lot of her work utilises these interfaces in order to enhance the found footage she uses, which is a really clever thing. I highly recommend you looking up her work if you don’t know her. Here are my notes:
Joey Holder – 19/10/16

Work is a continual stream – rather than finished pieces in a gallery – modular practice – make a lot of work online, have a lot of research blogs, etc – allt hese things constitute the qwork – not jut the finished work in the gallery
Out of date – calling yourself an artist – make multimedia works  lots of video – offline/ online platforms – research images on the video/shared online – intermingled within the work – working digitally – opening up something tin the practice – always quite hard too think of a finished thing – working digitally – loss of hierarchy of what constituted as a wrok – could be an image shared online or a finished gallery installation – interesting idea!!!
Essense of work – constilatory network – flowing offline and online platforms
Context – interested in network throry and emergence – natural and synthesised systems and how those diverge – work about mutating reality – dealing with the complexity of reality – avoiding idenitification – interested in organic computation – increasing entanglement with technology – KARREN BARRARD – GREEN O LA TOR – ‘networks have no inside, only raditors and edges, netowkrs but no structure, not resisigin in a network but flowing through the edges
Nature is networked through human and non human nodes – investigating complex human nodes – natural and artificial – synthetic biology of aquatic figures – in a web – thinking about the web and the layers of these realms in an artificial way – humamns – constructing symbols of languge, diagram, in order to understand the world around us – illustrating our idea of how to make sense of the world byt finindg their own natural orde
‘for all our discourse regarding those and these things – irreducible gap ‘ – within work, imagery of creatures/organic life, setting against diafgrams and maps/measuring devices, interfaces on the internet  - interface to filter etc – work can be thought of aas another filter in this, another layer to the thing – emphasis on catorgiratiion is not just a construct of humans, also present biologically, for example – in our eyes we have 100 million detetocrs, only one million of this goes to our brain – lumping together light patterns, where categorisation occurs in our body – things occurring within the brain, choosing what we retain in brain as memories
Very human way to make sense of world – systems always in flux – mixing elemeetns of natural history etc and measuring devices
Video is an online platrform – website going by a project by the same name at the royal stanrad – hydorozone – taxonomic form of animasl and jellies, work cam eout of a residency – ‘internet of growing things’ – six months out of London – brief for project = analogu-ising global food systems as a complex relationship, etc – internet of growing develop new work in response to this – emphasis on food/future production of agriculture – want to partner artists with different dicipkines – scientists
Scientists – vertical farming – ‘hydrozoan’ – growing crops hydroponetically – contained exnvironemnt stacked up, controlling the amount of light etc – system called acroponics  - symbionic way of living alongside plants and people – exhibition had plants growing under led lights, huge hot tubs that acted like tanks – projections onto hot tubs, sea creatures, etc – simulation of that growing process
Tumblr site – collection of images of weird creatures – interested in what we consider to be natural or artificially created by humans – what we produce as humans Is part of nature – subjects in work – alien looking creatures – don’t usually think about or see – not my aim to freak people out – more so to make aware of the breadth of life that rests on us – fascinated by us – lots of visceral imagery – used to be a scuba diving instructor – makes a lot of snese
Biostat – started to think about biological data – being collected from us via the internet – not just internet surveillance but companies where you can upload genetic information – gnome – cloud platforms – have data sets done to see what may be wrong with you – google gynomics – 23 and me
The work – considering how in the future the value of our biological data  is gonna = value – names of different genetic families – stock ticker board representing the value of genes in the future – fascinating – way our information can be quantified – projections and wall prints – lots of wall prints
Nematode – projects thinking about data and biology – research into synthetic biology – disputed term by scientists – interdisciplinary biology – genetic engineering – popular definition – constructing biological things for purposes – lots of advances now to program biology – genetic code is like computer programming language
Proteus – channelnormal.com – footage from an ROV – underwater submersible filming the volcanic vents at the Antarctic – top of = charts comparing different species through their genetic information
Feldspar – mineral – abundant one on earth – 60% of earths crust – deepest part of the sea – delineation of the deepest ocea – 6000 metres – lowest population of marine life
Lament of ur – step away from heavy science and into conspiracy theory – SEE WHO SHE DID IT WITH – alien hands going from the centre – walls = gold prints – nice opportunity to go into other areas that others are interested in – not precious about these things – skewing of standard duo but making an environment – themes of entrapment/conspiracy theories and posthuman life considerations – goldmining alien race that enslaved the human race – sumarian civ – parallel between speculative theory and current technographic state – accepting old gods, etc etc
Ophiuchus – named after large star constellation – greek = serpent barrier – man holdming snake – work was influenced by ‘the cosmic serpent’ – about a guy who went into Peruvian jungle and was told that shamans can see into the body – see DNA – about that idea
Really love the high use of interfaces – making a found footage thing become an actual thing
Tetragammation – look up
Residency their – called the multiverse – rather than thinking about that as something other – worlds natural life – for all technologies – don’t know what’s happening behind the hands of our own things – idea to build a futuristic medical room – build medical equipment, etc – digitally imagining a body – that our bodies are being genetically messed with too
Introduced to biology scientist – given specimens – other scientis – computational genetisits – created the speculative pharmaceutical brand – this kind of company claims that it has mapped all of the biological datin he world, using it for our own means and our own evolution – capitalism?  - some of the films are a little bit too unproductive – a little bit too dull – shorter?
Really interesting use of technology – considerutilsing these as things within themselves- layering

Critisiing someone over the term  that you’ve been using
Separating from nature – replicating through our systems – casuing problems – philosophical – it is philosophical – knowledge/belief production – touching on religion / different belief systmes – science is a belief which some people choose not to believe in
Copyright issues – conversations about this with science friend s- big fight about this – in science things are referenced – discussion about copyright – dj/mixer
Music – working with a sound designer – differen processes – smapling sounds – cut up make it yourself – collab with musicisnas – sound follows image? Different each time
Dichotomy of man – same thing – pollution – natural process? Mass extinision – natural species that are evolving and thriwing – things working in that system – taking over humans conditions
Technological singularity? – considerations – not going to be a single point – slowly getting there – already entangled by this thing called ‘technology’ – like WALL-E
Like an educational console – bridging the gap between art and science – true reflection of

Oh and I signed up for this terms seminars, choosing the ambiguously titled ‘Scale’ alongside ‘Reading & Writing with Context of Contemporary Art’. These should be good, although it’s a bit of a shame that the majority of them are exactly the same as the ones we were given last year, although I’m sure they’ll be great either way.

I also went to a few exhibitions, not as many as I would have wanted, but I guess sometimes you have to take a break. The first was one that I’ve been wanting to go to for a while, The Infinite Mix, was great. Featuring 10 video works by ten artists, it was quite an interesting three hours. The journey began with Martin Creed and his piece Work No. 1701. Simply filming various people walking across a street, accompanied by one of his own songs. Kind of okay, if a little basic and dull, simply observing these different people, traversing and travelling.
Next up, a work that I have loved for a while, Stan Douglas’ Luanda-Kinshasa. It’s basically five hours of a camera, zooming around a recording studio, documenting a seemingly endless jazz jam occurring between various musicians. So very funny and incredibly clever.
Another work that I was a fan of was Cyprien Gaillard’s Nightlife, a 3D film, which consists of these beautiful, majestic trees swaying in the wind, and against various man made barriers and structures. Nature fighting against the unnatural. Also, my first experience of a 3D art film, which is kind of surprising actually, I would have thought I would have encountered one of those already.
Cameron Jamie’s disturbingly hilarious film Massage the History was very dark. Centralised around two young men provocatively dancing against furniture in a middle class home, spliced together with blurry found footage of the same action occurring in anonymous family homes.
Every video was worth your time, which was pretty great. I’d definitely recommend visiting if you haven’t already, and setting aside at least two hours of your time.

I ventured over to Timothy Taylor to check out a new VR experience by Shezad Dawood. Unfortunately, when I arrived the device was broken, which was a little more than annoying, so I was left to enjoy the neon and some paintings. How exciting.
Grimpel Fils (unfortunately my third and final location of the week) was okay, featuring a few video pieces by Araya Rasdjarmrearnsook. Lots of dogs eating, lots of seascapes, lots of subtleties. It was okay, but ultimately a little dull and didn’t really capture my attention.
I watched a few films, starting with the new Adam Curtis documentary, HyperNormalisation. Although it traces a line of history, beginning in the 60s and ending where we are now, the conclusion is very much forward focused, warning of what’s to happen if Trump becomes president, etc. A very refined and condensed version of books that examine what it means to be human in the 21st century.
Mascots was really unfunny and dull; why would I waste my time with something like that?
I finally got around to watching The Theory of Everything. What more can I add to what’s already been said? Incredible acting accompanied by a saddening yet uplifting plot.
I think that’s all the films?

            However, I did manage to watch all the episodes from the latest season of Black Mirror, which was quite awesome. A lot of the time it is said that ‘good sci-fi’ occurs when the creator considers all the small details of the world, rather than focusing on huge silly things like flying cars or teleportation, it’s the little things that add realism to the different mediums that science fiction inhabits. This is what happens in Black Mirror, making the world feel a lot more real and a lot more lived in than other series’ attempting to paint a bleak picture of tomorrow. Although I loved every episode, I don’t know whether I loved them as much as the first two seasons. I can’t really put my finger on why, although many people are saying it’s become too ‘Americanised’, I don’t think that’s it. Definitely worth watching nonetheless.
I did watch a few episodes from Adam Curtis’ series, All Watched Over by Machines of Loving Grace. Kind of obvious considerations, although it was made in 2011, so what seems obvious to me now probably/definitely wasn’t 5 years ago.
I’ve also been getting back into Suits, although it’s a lot less of a comedy now, and a lot more like a prison drama. Why are you trying to become something else Suits? I liked it when it was basic acting accompanied by faux lawyering, stop trying to be The Good Wife.
Alongside all of this passive media that I experienced, I did indulge in some interactive media too, mainly the video game Until Dawn. Basically a B movie horror game, that focuses on a bunch of young adults who journey up to a lone cabin in the mountains, one year after the mysterious disappearance of two young women from the same location. It’s fun, and very well done. It’s a ‘choose your own adventure’ type game that allows you to kill off various characters throughout, as well as moulding the relationships that the people have with one another. The supposed ‘best ending’ is not having anyone die, but is that really that fun?
I think/hope that’s my week. This week I need to actually make some new work in time for Fridays show, as well as research booking a space for next month’s group exhibition, as well as starting to inform people about isthisit? and whether or not they have been accepted into the exhibition or not. I’m sure there will be seminars and lectures and artist talks and all of that stuff too. How busy and exhilarating...

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